For materials and lights preview, you can quickly go with Eevee and

swap later to Cycles if you decide to use that renderer. Most of the

materials work in either renderer without the need to change a lot of

settings. That is also valid for PBR materials.

6.1.1 Shading modes

The easiest way to start a render is to use your shading modes in the 3D

Viewport. If you look to the right of your header, you see the shading

modes (Figure 6.2).

Figure 6.2 - Shading modes

With the last button on the right, you get a rendered view from your

scene. By using Eevee, you won't notice any slowdowns or performance

issues. However, changing the renderer to Cycles might slow down your

computer and give you a great impression on the differences between